Epi
Imprisoned in the private cemetery of an ancient Roman family, you will try to repair the ruins you are trapped in to escape. Crumbled will be your path, as the different spirits inhabiting the place will not always be cooperative.

I worked on this educational game as the main director, game designer and graphic designer.

Its concept can be resumed in one sentence: How to convey the player expressiveness throughout the game so that he would learn at least a bit Latin ? Passing on a language within the game mechanics was surely not an easy task. And I often had to reduce the importance of Latin for more understandable game mechanics. However, for a two years long school project, I am trully proud of the game's finish and of its artistic direction.
Screenshots
Characters
Items
Short animations
Coming soon on Itch.io
Epi
Published:

Epi

I worked on an educative game as its main director, game and graphic designer. Its concept can be resume in one sentence: How to convay the play Read More

Published: